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FINAL
FANTASY VII
Custom Graphics and Sound Patches
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| Steps to get FF7 in BEST QUALITY Graphics & Sound: What this tutorial uses:
--for more on [BETA RELEASE] Higher Resolution FFVIIPC [v1.00] see http:http://www.gzanime.net/index.php?gz=dl&name=ff7//forums.qhimm.com/index.php?topic=3203.0 The rest of this tutorial is for people with SB Live and Audigy who want the sound to work, and have the ORIGINAL PSX LIVE LATIN CHOIR in One-Winged Angel (I haven't tested that in the game yet, but I have tested it with the game midis directly inside the game data files). (note: I will say "<FF7>" to refer to your installation folder, usually "C:\Program Files\Square Soft, Inc\Final Fantasy VII" -- or wherever you installed it.) Requires:
Part 1: Fix FF7 for XP and apply new high-res models:
Apply the Official Patch 1.02 (XP Patch 1.4 is a hack and edits a
windows system file, and the 1.5 patch is not real, that is a virus),
the chocobo patch, and the submarine patch:
Apply NPC Project patch - http://stormmedia.aodhosting.cjb.net/npc_project/screen.html (if link is down you could also try the Reunion patch, available at: http://www.gzanime.net/index.php?gz=dl&name=ff7)
Part 2: Force the Soundfont Midi for SBLive and Audigy:
YOU'RE READY TO PLAY! Keep an eye out for the high-res models in various parts of the game!! You'll first notice CLOUD, BARRET, the guards, and the rest of AVALANCHE all in battle-quality models! Conclusion:
The only way FF7 graphics will
be truly great on PC though, is TV OUTPUT!! Maybe your video card
even has this, and all you need is an S-Video to Composite adapter
(search eBay). Then, before I load the game, I go to Display
settings in Control Panel and set the TV as my Primary Monitor (and I
usually drag that monitor over to the left and drag the icon to that
monitor before running it just to be sure, but that may be overkill).
If your video card doesn't have TV Output, you could instead search eBay for a VGA to TV adapter. I am currently playing through the game using TV Output and software rendering with all the patches above, and I can't describe how much it ROCKS!!! Everything looks and plays perfectly, and there is no pixelation on the backgrounds. So...very...beautiful. I am so glad to be playing it like this (and with all the patches above) the second time through! Part 3 Run movies from hard drive AND fix Palmer Crash (You shouldn't have a problem unless you or your computer makes a mistake but do this part at your own risk)
(NOTE: If you want to uninstall this fix later, just delete jairofal.avi and then rename jairofal.avi.bak to jairofal.avi)
This fix works if you get the gaea's cliff crash too--if your game crashes when you make it to the top of the gaea's cliff, just follow the instructions again except with greatpit.avi (instead of jairofal.avi).
Part 4 (OPTIONAL): FF7Music is great, but I do not recommend
it. I recommend that you stop here and enjoy your newly remade
Final Fantasy VII like I currently am!
FF7Music does not synchronize perfectly with the game, and sometimes it will screw up and interfere with the game, causing a movie to play without sound, or causing you to fight a boss such as the boss of the motorcycle chase without sound. To avoid VERY ANTICLIMACTIC situations like that one, do not follow the instructions below. If you insist on using FF7Music, It is best to just download a pre-packaged version (search for FF7Music on forums.qhimm.com)--that way you get the ini file which includes all of the memory locations. I never got the program to work with the instrutions below, probably because the ini file needs that information.... FF7Music Replaces each midi with MP3 automatically (if only I had it working and had the full OST and ripped it to 80 MP3s or whatever) -copy FF7Music exe to <FF7>\ficedula or it won't be able to save the INI file -copy out_wave.dll and in_mp3.dll from <Winamp>\plugins to <FF7> -download all FF7 MP3s -Hmm... Bombing Mission Fanfare 2 Shinra Explodes 1 and 2 -all may need to be cropped from other tracks on the OST that they are mingled in with. -rename them using the names of the original midis (for list and description of each, see Idiot's Guide to To FF7Music on forums.qhimm.com for actual titles corresponding to the midi file names) -put the mp3s in <FF7>\ficedula -Make sure you have "ramping" and "stop" enabled in FF7Music -Make sure you choose in_mp3.dll for input and out_wave.dll for output in FF7Music -Select mute midi output, but don't forget to mute midi on soundcard yourself in case it can't! -Now use FF7Music to run the game. It *should* play your mp3s to replace each midi file if you configured FF7Music perfectly. |
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